N-Fx Game Design Studios pushes out newline of Terrain for Gates of Antares

 

 

N-Fx Game Design Studios A division of N-FX designing and manufacturing, have started what seems to be an interesting and possible exciting new line for both |Warlord Games popular sci-fi game Gates of Antares and branching out towards products for the miniature and war game industry. Crystals.


Scale: 28mm
Resin
Made to Order

While many in the core design industry may know of N-Fx, they are still a small entity in regards a wider knowledge of the gaming industry, however it is looking like that is about to change with an interesting new release Resin Crystals. However what makes these a particularly good resource is that they have a round base allowing them to be placed into a standard skirmishing mdf base hole allowing terrain to be placed anywhere on a board in more interesting ways.


Requires Assembly

Each set contains 4 different crystals that are between 25mm and 35mm tall. They are designed to fit on a 20mm or larger base, and can be used to create exciting terrain features or unique basing elements for larger models.


They are of cause available from the N-Fx Webstore, and through Warlord Games Store and really  do allow the casual gamer to put some bling on the table and with a little create and thought, including a few small flashing led’s placed under the crystals really could make it a blinging table

This is a fun line and could see the company really moving places in the future so one to watch.

So after this interesting little tibbit from last months Necromunda ,

 

So exciting times for Games Workshop in the release of Necromunda; And even better not a re-release of the old system but a newer developed system designed around a sleeker WH40k.
If you’re new to Miniature Gaming you may not be familiar with Necromunda, except as tales of the Glory days, often reminisced on by gronards and Oldhammer gamers, well it was a favourite  with many in the gaming community as it was a way to take a gang of misfits and both progress theme through a game and develop their story as they fought or died in the dark underbelly of the Hive worlds. It allowed players to dive into the underworld of the Imperium, allowing players to control their own Hive Gang augmented with black market cybernetics, gene modifications and scavenged or stolen weaponry. And while WH40k places you in the macro scale of General of a vast army Necromunda goes the other way with a microscale approach of Gang leader, looking out for gang members.
According to sources at the Forge World Open Day, Andy Hoare believes, “They’re absolutely nailing it in terms of how to keep all the great stuff, yet adding to the new system and in order to bring in new things, like Hive Secondus, The Ash Wastes, new gangs.
And,
 
“We’re broadly looking at a game based on the 8th Edition 40k mechanics, but tailored to a form of skirmish warfare. We’ll see the addition of Action Points, which will be used to active gang members (in a similar way to how Space Hulk works). Different actions will cost different points, for example activating a Heavy Class Ganger will cost 2 Action Points, however, a basic Juve Ganger will cost only one.
 
We’ll be looking at a release schedule very  much like BloodBlowl, this see a,
‘Preview’, launch of the initial box set. Like BloodBowl it will be a self-contained box with steady releases.
 
The box itself will contain the Escher and Goliath gangers which have been seen already, the rules, game accessories and terrain either similar to or most likely Shadow War terrain as the Specialist Games studio do not have the resources to produce terrain solely for Necromunda, so they are trail blazing the Shadow War release with all the cool terrain that was released with that boxed set.
(This does highlight the small nature of the specialist Games team and the explanation to the cries of why not release X,Y,Z sooner) and subsequently in individual kits until present. The rules will allow for play in the way players are used to on gangways, ramps and gantries, but also in tunnels making use of the Zone Mortalis tiles available from Forge World.
 
We will see all the gangs from Hive Primus (See Below) return, along with the gangs from Outlanders and Fanatic. We will also see new gangs and some expansion of the fluff on Necromunda.
HIVE SECONDUS was written about in the Fanatic days, a Hive terrorised,  overrunning with an established Genstealer cult, subsequently nuked by the Necromunda Defence Forces to rid the planet of the infestation. However, the Hive topples on its side with most of the Cultists surviving. This results in the Defence Forces building a large trench system in the surrounding Ash Wastes to isolate the remains of the Hive from the rest of the planet.
Even better it was hinted “We will be visiting this intriguing story in the future!”
Keep your eyes on Warhammer Community for all the latest news and previews.
More Pics coming shortly.

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Perry Miniatures release TravelBattle
Alan and Michael perry of Perry’s Miniatures are renown for their figure sculpting skills and exquisite miniatures in all scales from 15mm to the mighty 90mm, and while 28mm is preferred, it seems that figure sculpting is not skill they have, as they engage in a new area of tabletop gaming with TravelBattle, a self contained 8mm! board wargame that can be played on the go.
While a board wargames may not be new, what TravelBattle brings to the table (No pun intended: Ed,) is a way for those familiar and more interested in traditional wargaming to be able to utilise existing skill sets and Historical gaming
Ok strange one here most of the post is missing please keep notice as will fix this. 
Super secret history of the Tau by Gav Thorpe.

A quick one today. 

From ones usual wandering in the interweave one came across an interesting article by Gav Thorpe, and how the Tau a species by Gw for its 40k game came to be.
This is an interesting and insightful piece and shows how a core idea can undergo several itinations before it is released in its final polished form. It is also an cautionary tale for those looking to get into the gaming industry of how your super special idea can be broken down and never see the light if day or redeveloped to fit the company needs.
Still it is an interesting piece and has Gav’s usual informative style.
For the complete and original article.

Mini Gangs a new range and Venture from Ramshackle Games

About: Mini Gangs is a tabletop strategy game for ages 7 and up.

As
part of our premis we are constantly on th look out for new and
interesting developments in and around Nottinghamshire, and so we turn
our eyes to Ramshackle Games and there new game currently in
Development.

A new game is very much in development by
Ramshackle Games, and working under the title of Mini Games, a fun and
friendly tabletop miniature game that allows for quick style play games.
While the rules are still a little way off we are getting our first
quick look
at some of the models ranges for it.

 

Quote “I made this page as I want to have a page for Minigangs. As Im still
developing it I thought it might be fun to show some of the work from
“behind the scenes”. As I mentioned in my previous post Im writing rules
and sculpting figures. I took some images of the progress so far. To
make the models I use a wire armature and sculpt over the top with
ProCreate. I usually start with the feet and work up. As you can see,
some of the models are up to the neck, while some are still below the
waist! The white parts are plasticard. I will post up some images of the
plastic parts I make for the models too.”

 

Well another day another model! Some suggestions for names would be
great. This guy is the second of 4 in the Keychain Mohawks gang.

Lady Ironstrike. Her shield is a separate part, attached by a tab onto
the base stand. These images I’m posting up of these models are how they
will be going to the casters. Several have extra or alternate parts

Well another day another model! Some suggestions for names would be
great. This guy is the second of 4 in the Keychain Mohawks gang.

well as we can see their is a lot of interesting ideas and variety with each gang having both a theme and dynamic pose. Yet the feel of a Steampunk vibe does run through the entire range.
Looking forward to seeing more.

Devir Licenses Games Workshop Gretchinz for Wacky Racing Game

Devir Licenses Games Workshop Characters for Wacky Racing Game: ‘Gretchinz’

It seems the new CEO of GW is truly ringing in the changes with new licensing options for many of Games Workshops ranges, and non more so than the Spanish game publisher Devir Games (Roberto Fraga & Yohan Lemonnier, behind the hit game Captain Sonar by) announcing a deal with GW to produce a wacky races style card game, Gretchinz, set in the grim dark world of Warhammer 40k

Rumour suggests that it could see release in GW’s 4 Quarter, allowing for a nice financal boost during this time.

The game mechanics make use of the double sided tarot sized cards, this offers the designers much more space to add visual goodness and lots of easy to read stats. Current rumour suggests that each player may see
the attack side of ‘their’ cards, while their opponents may only see the
hazards on the cards rear, but with the games cards forming the race track as they’re played on the table. Each player must join a “Klan” which provides them with unique special abilities, all of which mounts up to an insane Orky and unlikely
racing machine very much in the same vein as Gorkamorka.

What makes this game divergant from the usual fare of GW and its spin off’s is the approach to the material; rather than the usual ‘Grim Dark, Gothic feel’ this is being pitched as a light hearted fun game with the game Gretchinz
imagine high speed wacky races between Gretchins 

 

Gretchinz style has been captured by Eisner-nominated comic artist Albert
Monteys, so you know it will look great.

 It’s intended for 2 to 4 players, ages 8+, and will only take around 20 minutes to play, so a great one for tourney players.to grab a quick game to relax and have a laugh with between games

The cost of the card game has not been announced yet.

Exciting times ahead